You mentioned that there were only about 1,000 jobs out there, but you also said that number was primarily for AAA companies? Isn't there still something to be said for smaller game studios then too? I'm talking about like indie developers, mobile/flash developers, etc.? One could still start someplace small and work his/her way up from there I would imagine (or does this not really happen?). I'm hoping it's not a matter of "get one of these 1,000 jobs as soon as you're out of school, or don't do art for video games at all."
I just recently graduated student from digital arts and i wanted to be a character design or a illustrator (2D). After watching the video i feel a bit petrified and im aware that im not good enough like you
Me and my friend are currently doing a game by using rpgmaker software - we might gonna do a kickstarter for it
Im currently in kansas - I checked gamedevmap.com as you mentioned in the video but seems there is no job opening for 2D artist
Is there a possibility that you can work with any company from home? (internet wise - where you talk on skype and you design for them and submit through email and stuff)
Good to keep in mind I'm a senior at my job, I've been doing it for a while. I wasn't nearly as good when I first started and I still got the job.
Unfortunately, there is no way that you can work from home unless they want you so badly they are willing to jeopardize the security of their business by letting you have some of their content on your personal computer. 99.9% of the time you have to relocate and work on site.
I don't mean to jump in front of Marc here but, Deviant art is a good start, but the only people who really see your DA page are other artists, and other artists aren't usually the ones looking to hire you. The best things you could do are to put together a website or start a social media page that promotes your work (there are tons of free portfolio sites on the internet these days). For example a Facebook Portfolio page or a Twitter account, you will reach significantly more people that way. Behance is another good way to promote your work and you can link it to a business networking site like Linkedin (which if you are looking for work and you aren't already on Linkedin you should be because it's quickly becoming one of the fastest business networking sites on the internet). This is just the tip of the iceberg. Another way to promote your work is to start doing freelance, it's a lot of work but it's a great way to build a professional reputation with people and if your customers like you they will most likely recommend your work to other people looking for artist (this is how I got my start before I got my first official "art" job).